Nintendo

Intern - Compiler Software Engineer

Nintendo

Redmond, WA, USA
InternshipDepends on ExperienceSenior LevelMasters
Job Description

At Nintendo, we are looking for an enthusiastic, collaborative Intern - Compiler Software Engineer to join our expanding Software Engineering team. As an Intern - Compiler Software Engineer, you will be part of a team of software engineers focused on developing and maintaining software compilers for Nintendo's video game platforms. You will have the opportunity to work with a diverse group of software engineers, utilizing cutting-edge technology, to help create the next generation of video games.We are looking for someone who is passionate about software engineering and eager to learn the latest technologies. The ideal candidate should have strong technical knowledge, excellent problem-solving skills, and a strong desire to succeed. To be successful in this role, you must possess a Bachelor's degree in Computer Science or equivalent, and have a comprehensive understanding of programming languages and software development processes. Experience with C/C++, Java, and other related languages is a plus. Previous experience working with compilers and/or developing software for video games is also preferred.

Where is this job?
This job is located at Redmond, WA, USA
Job Qualifications
  • Bachelor's Degree In Computer Science

  • Or Related Field

  • Computer Engineering

  • Knowledge Of C/C++ And Other Programming Languages

  • Experience With Compiler Development

  • Optimization

  • And Debugging

  • Understanding Of Software Development Life Cycles

  • Strong Analytical And Problem-Solving Skills

  • Experience Working With Large Codebases And Complex Software Systems

  • Ability To Work Collaboratively In A Team Environment

Required Skills
  • Testing

  • Programming

  • Troubleshooting

  • Debugging

  • Documenting

  • Coding

  • Designing

  • Analyzing

  • Optimizing

  • Integrating

  • Interfacing

  • Diagnosing

  • Verifying

  • Synthesizing

  • Compiling

Soft Skills
  • Communication

  • Conflict Resolution

  • Leadership

  • Problem Solving

  • Time management

  • Interpersonal Skills

  • creativity

  • Critical thinking

  • Teamwork

  • Adaptability

Compensation

According to JobzMall, the average salary range for a Intern - Compiler Software Engineer in Redmond, WA, USA is $80,000 to $100,000. This range may vary depending on the experience and qualifications of the individual.

Additional Information
Nintendo is an Equal Opportunity Employer. We celebrate diversity and are committed to creating an inclusive environment for all employees. We do not discriminate based upon race, religion, color, national origin, sex, sexual orientation, gender identity, age, status as a protected veteran, status as an individual with a disability, or other applicable legally protected characteristics.
Required LanguagesEnglish
Job PostedJanuary 30th, 2023
Apply BeforeMay 22nd, 2025
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About Nintendo

Nintendo Co., Ltd. is a Japanese multinational consumer electronics and video game company headquartered in Kyoto.

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