NVIDIA

GPU System Software Engineer

NVIDIA

Santa Clara, CA, USA
Full-TimeDepends on ExperienceSenior LevelMasters
Job Description

As a GPU System Software Engineer at NVIDIA, you will be a key contributor to the development of our graphics processing units (GPUs). We are looking for someone who is passionate about creating the best possible experience for our customers. To be successful in this role, you should have a strong background in software engineering and a deep understanding of GPU architecture. You should also be able to work independently and as part of a team, be detail-oriented, and have excellent problem-solving and communication skills.This is an exciting opportunity to join a growing team and to be part of a company that is pushing the boundaries of technology. If you are up for the challenge, we would love to hear from you.

Responsibilities:

  • Develop software for NVIDIA's graphics processing units (GPUs).
  • Utilize expertise in software engineering, GPU architecture, and problem-solving to create the best possible customer experience.
  • Work independently as well as collaboratively in a team setting.
  • Exhibit detail-oriented, organized, and efficient work habits.
  • Analyze customer feedback and use it to inform development.
  • Develop and optimize software performance.
  • Create and maintain software documentation.
  • Troubleshoot software issues and provide technical support.
Where is this job?
This job is located at Santa Clara, CA, USA
Job Qualifications
  • Experience Developing Software For Gpus

  • Experience With C/C++ Programming

  • Knowledge Of Gpu Architectures

  • Familiarity With Software Development Tools Like Visual Studio

  • Experience With Software Debugging

  • Experience With Gpu Driver Development

  • Ability To Work Both Independently And As Part Of A Team

  • Knowledge Of D Graphics Apis Like Vulkan And Opengl

Required Skills
  • Programming

  • Debugging

  • OpenGL

  • GPU

  • OpenCL

  • CUDA

  • Optimization

  • Graphics

  • Physics

  • Vulkan

  • Performance

  • memory

  • Shader

  • Compiler

  • Debugger

Soft Skills
  • Communication

  • Leadership

  • Time management

  • Interpersonal Skills

  • creativity

  • Organization

  • flexibility

  • Critical thinking

  • Teamwork

  • Problem-Solving

Compensation

According to JobzMall, the average salary range for a GPU System Software Engineer in Santa Clara, CA, USA is between $115,000 and $165,000 per year. This range includes base salary, bonuses, and other forms of compensation. Actual salaries may vary depending on a variety of factors such as experience, industry, company size, and location.

Additional Information
NVIDIA is an Equal Opportunity Employer. We celebrate diversity and are committed to creating an inclusive environment for all employees. We do not discriminate based upon race, religion, color, national origin, sex, sexual orientation, gender identity, age, status as a protected veteran, status as an individual with a disability, or other applicable legally protected characteristics.
Required LanguagesEnglish
Job PostedAugust 28th, 2023
Apply BeforeMay 22nd, 2025
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About NVIDIA

NVIDIA Corp. designs and manufactures computer graphics processors, chipsets, and related multimedia software. The company operates through two segments: Graphics Processing Unit and Tegra Processor. The Graphics Processing Unit segment includes sales of the company's GeForce discrete and chipset products that supports desktop and notebook PCs plus license fees from Intel and sales of memory products. The Tegra Processors segment provides processors that deliver superior visual and multimedia experience on tablets, smart phones and gaming devices while consuming minimal power.

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