
GPU System Software Engineer
As a GPU System Software Engineer at NVIDIA, you will be a key contributor to the development of our graphics processing units (GPUs). We are looking for someone who is passionate about creating the best possible experience for our customers. To be successful in this role, you should have a strong background in software engineering and a deep understanding of GPU architecture. You should also be able to work independently and as part of a team, be detail-oriented, and have excellent problem-solving and communication skills.This is an exciting opportunity to join a growing team and to be part of a company that is pushing the boundaries of technology. If you are up for the challenge, we would love to hear from you.
Responsibilities:
- Develop software for NVIDIA's graphics processing units (GPUs).
- Utilize expertise in software engineering, GPU architecture, and problem-solving to create the best possible customer experience.
- Work independently as well as collaboratively in a team setting.
- Exhibit detail-oriented, organized, and efficient work habits.
- Analyze customer feedback and use it to inform development.
- Develop and optimize software performance.
- Create and maintain software documentation.
- Troubleshoot software issues and provide technical support.
Experience Developing Software For Gpus
Experience With C/C++ Programming
Knowledge Of Gpu Architectures
Familiarity With Software Development Tools Like Visual Studio
Experience With Software Debugging
Experience With Gpu Driver Development
Ability To Work Both Independently And As Part Of A Team
Knowledge Of D Graphics Apis Like Vulkan And Opengl
Programming
Debugging
OpenGL
GPU
OpenCL
CUDA
Optimization
Graphics
Physics
Vulkan
Performance
memory
Shader
Compiler
Debugger
Communication
Leadership
Time management
Interpersonal Skills
creativity
Organization
flexibility
Critical thinking
Teamwork
Problem-Solving
According to JobzMall, the average salary range for a GPU System Software Engineer in Santa Clara, CA, USA is between $115,000 and $165,000 per year. This range includes base salary, bonuses, and other forms of compensation. Actual salaries may vary depending on a variety of factors such as experience, industry, company size, and location.
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NVIDIA Corp. designs and manufactures computer graphics processors, chipsets, and related multimedia software. The company operates through two segments: Graphics Processing Unit and Tegra Processor. The Graphics Processing Unit segment includes sales of the company's GeForce discrete and chipset products that supports desktop and notebook PCs plus license fees from Intel and sales of memory products. The Tegra Processors segment provides processors that deliver superior visual and multimedia experience on tablets, smart phones and gaming devices while consuming minimal power.

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