Are you an experienced Platform Graphics Engineer looking for your next exciting challenge? NVIDIA is looking for a talented and creative Platform Graphics Engineer to join our world-class team.We are seeking an individual with a passion for graphics technology as well as a strong technical and analytical background. The ideal candidate should have a deep understanding of the graphics architecture and software development processes, as well as the ability to work effectively with other teams.To be successful as Platform Graphics Engineer at NVIDIA, you should have a minimum of 5 years of experience in graphics software development and a Bachelor's Degree in Computer Science, Computer Engineering, or related field. Additionally, you should have a solid understanding of shader language, graphics APIs, and optimization techniques. A working knowledge of the game development process would be highly beneficial.You should also possess excellent communication skills and the ability to work in a fast-paced environment. Lastly, you should be highly motivated and have the ability to take initiative and work independently.If you are an experienced Platform Graphics Engineer looking for an opportunity to make a difference and be part of a highly successful team, then NVIDIA is the place for you!
Responsibilities:
- Develop and implement graphics software solutions for NVIDIA platforms.
- Design and optimize graphics architecture, shaders, and APIs.
- Collaborate with other teams to ensure effective integration of software solutions.
- Develop optimization techniques to increase performance and reduce power consumption.
- Utilize knowledge of game development process to improve graphics software solutions.
- Provide technical support to internal and external customers.
- Troubleshoot and debug software solutions.
- Monitor industry trends and advancements in graphics technology.
- Participate in code reviews and design reviews.
- Prepare technical documentation and user guides.
D Graphics Programming
Gpu Architecture Knowledge
Directx/Opengl Programming
Math & Physics Background
C/C++/Assembly Programming
Shader Programming
Software Debugging
Computer Science Degree
C++
Visual Studio
Linux
Algorithms
OpenGL
DirectX
GPU
CUDA
Image Processing
math
HLSL
GLSL
Shading
Compute
D Rendering
Communication
Leadership
Time management
Interpersonal Skills
creativity
Organization
Critical thinking
Teamwork
Adaptability
Problem-Solving
According to JobzMall, the average salary range for a Platform Graphics Engineer is between $60,000 and $90,000. This is based on the experience of the individual and the type of employer. The salary range may be higher or lower depending on the location, industry, and job market.
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NVIDIA Corp. designs and manufactures computer graphics processors, chipsets, and related multimedia software. The company operates through two segments: Graphics Processing Unit and Tegra Processor. The Graphics Processing Unit segment includes sales of the company's GeForce discrete and chipset products that supports desktop and notebook PCs plus license fees from Intel and sales of memory products. The Tegra Processors segment provides processors that deliver superior visual and multimedia experience on tablets, smart phones and gaming devices while consuming minimal power.

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