
Script Framework Architect
Design and implement systems that make up the backbone of the framework running content in our games. Help to define the structure and flow of data across multiple data-driven systems and domains. Work as part of the design department and with the code team to help shape the C++/C# interface. Identify and fix memory performance issues. Help define code standards, work processes, and look after the overall code quality. As our systems affect many other teams and departments, we are proficient in both inter- and intra-studio communication, relying on and providing feedback to other teams, ultimately empowering us to create the immersive worlds we are known for.
Demonstrable experience of working on large scale software projects.
Software architecture/programming related degree is a huge plus.
Experience working on complex data-driven systems
At least one shipped title.
Ability to write clean and robust code that can serve as an example for others trying to solve similar problems.
C++
C#
Game development
Time Management Skills
Work processes skills
Memory performance
Results Oriented
Verbal communication
Detail Oriented
written communication
Self-Motivated
Problem-Solving
Flexibility/Adaptability
Multi tasker
According to JobzMall, the average salary range for a Script Framework Architect in 622 Broadway, New York, NY 10012, USA is between $96,636 and $153,965.
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Rockstar Games, Inc. is an American video game publisher based in New York City. The company was established in December 1998 as a subsidiary of Take-Two Interactive, using the assets Take-Two had previously acquired from BMG Interactive.

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