
UX Researcher
The User Experience design (UX) Group of the Sony in San Diego has openings for senior human factor engineering /UX researcher position. We are looking for experienced researchers with passion for user experience and consumer products who can plan, manage, conduct UI/UX research, analyze data, create report, present to stake holder and work to improve/fix the usability issues in order to improve every UX aspects of Sony products. Plan and manage research with stake holders which includes surveys, ethnographic field studies, task based usability test sessions, contextual inquiries, expert reviews Project management Recruit participants Create discussion guide moderate sessions, analyze the data and create report Design survey, analyze and create report Present report and work with stakeholders to solve the problem.
Prior experience on Qualtrics or similar survey tool
Minimum of 3 years of related work experience
Ability to adopt dynamic and fast pace culture quickly and flexibility
Understanding of US culture- live in US more than 10 yrs
Knowledge of UI industry standards for interface design and user testing methodologies
MS Visio
Time Management Skills
MS Excel skills
MS PowerPoint Skills
Basic user-centered design skills
Driven and self-motivated
Adaptability
Problem-solving and resourcefulness
Detail Oriented and Organized
Process Oriented
Verbal and Written Communication
Multi tasker
According to JobzMall, the average salary range for a UX Researcher in 115 W Century Rd, Paramus, NJ 07652, USA is approximately $90,000 - $130,000 per year. This salary range is based on the experience level of the UX Researcher, the company they are employed by, the industry they are in, and the size of the company.
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Sony Corp. engages in the development, design, manufacture, and sale of electronic equipment, instruments, devices, game consoles, and software for consumers, professionals, and industrial markets. Its operations are carried out through the following segments: Mobile Communications; Game and Network Services; Imaging Products and Solutions; Home Entertainment and Sound; Devices; Pictures; Music, and Financial Services.

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