
Associate Professor, Game Design and Development
Welcome to the University of Arizona, a leading institution in higher education and innovation. We are currently seeking a passionate and experienced individual to join our faculty as an Associate Professor in Game Design and Development. This role offers the opportunity to shape the minds of future game designers and developers, and to contribute to the growing field of game studies. Our ideal candidate is a dynamic and knowledgeable professional with a strong background in game design and development, and a dedication to teaching and research. If you are passionate about the intersection of technology, creativity, and storytelling, and are ready to make an impact in the academic world, we encourage you to apply for this exciting position.
- Teach undergraduate and graduate courses in game design and development, including but not limited to game mechanics, storytelling, and programming.
- Conduct research in the field of game studies, and publish scholarly articles and papers.
- Mentor and advise students in their academic and career pursuits in game design and development.
- Develop and revise curriculum for game design and development courses, staying current with industry trends and advancements.
- Participate in departmental and university committees and meetings, contributing to the overall goals and objectives of the University of Arizona.
- Collaborate with other faculty members and departments to integrate game design and development into interdisciplinary programs and initiatives.
- Maintain a high level of expertise in game design and development, staying current with emerging technologies and techniques.
- Engage in community outreach and professional development activities, representing the University of Arizona as a leading institution in game design and development.
- Participate in the recruitment and retention of students by attending admissions events and promoting the program to potential students.
- Serve as a role model and mentor to students, encouraging their creativity and professional growth in the field of game design and development.
A Minimum Of 5 Years Of Experience In The Game Design And Development Industry, With A Strong Portfolio Of Published Games Or Projects.
A Master's Or Phd Degree In Game Design, Computer Science, Or A Related Field From An Accredited Institution.
Proven Experience In Teaching And Mentoring Students In Game Design And Development, Preferably At The University Level.
Extensive Knowledge Of Game Design Principles, Game Engines, And Programming Languages Commonly Used In Game Development.
Demonstrated Research And Scholarly Activity In The Field Of Game Design And Development, Including Publications, Conference Presentations, And Grant Funding.
Graphic Design
Project Management
Team Leadership
storytelling
Programming skills
Game development
Technical Expertise
Creative Design
Innovative Thinking
Game Mechanics
User Experience (UX)
Communication
Conflict Resolution
Leadership
Time management
creativity
Teamwork
Active Listening
Adaptability
Problem-Solving
Empathy
According to JobzMall, the average salary range for a Associate Professor, Game Design and Development in Tucson, AZ, USA is between $60,000 and $100,000 per year. However, this can vary depending on the level of experience, education, and specific job responsibilities of the individual.
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Arizona is a highly rated public university located in Tucson, Arizona. It is a large institution with an enrollment of 29,325 undergraduate students. The Arizona acceptance rate is 84%. Popular majors include Psychology, Liberal Arts and Humanities, and Physiology and Pathology. Graduating 64% of students, Arizona alumni go on to earn a starting salary of $36,900.

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